Dragon’s Prophet changes core mechanics and dares a new beginning

Dragon’s Prophet changes core mechanics and dares a new beginning

In today’s update for the free-to-play MMORPG “Dragon’s Prophet” the previous mastery system has been completely overhauled and fundamentally redesigned.

The mastery system is now divided into three parts: basic masteries are unlocked starting from level 6 and grant your character passive bonuses and active abilities. It gets more interesting from level 10: you choose between one-handed and two-handed combat styles, allowing you to unlock further improvements and specialize your character. At level 60, you gain access to the “Dragon God Masteries”; depending on the chosen weapon, you select one of two Dragon Gods, and this choice also dictates what role you will play going forward.

A bold step, as the new masteries also signify the end of role neutrality and usher in the holy trinity system for Dragon’s Prophet: from now on, there will likely be targeted searches for tanks, healers, and damage dealers.

But the patch has a few more treats in store: for new players, more extensive tutorials have been added, the quests in the starting zones have been polished and enhanced with new cutscenes. Additionally, the rewards from the main story have been improved, and with the treasure hunt, a new content awaits you: so grab a few friends and get ready to hunt!

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Source(s): www.dragonspropheteurope.com
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