Diese 5 Waffen aus Teil 1 wollen wir in The Division 2 wiedersehen

Diese 5 Waffen aus Teil 1 wollen wir in The Division 2 wiedersehen

The Division had a wide selection of weapons that agents could use according to their preferences. But what about The Division 2? Which ones are already known, and which ones do we wish for the successor? Here are our five weapon wishes.

Weapons are once again the most important tool of the SHD agents in The Division 2. Players will once again have access to a vast arsenal. The categories known from part 1, which are divided into

  • Pistols/Sawed-off shotguns,
  • Assault rifles,
  • Submachine guns,
  • Light machine guns,
  • Shotguns
  • and Sniper rifles

will return in the same form. Which weapons are making a comeback? Which returnees would we like to see?

the division 2 plane

The currently known weapons from The Division 2

In the scenes from the E3 demo, you can already see which weapons are making a return. We have compiled a list from the material.

Additional weapons may have been shown in the demos. We clicked through several different videos and found no others. If you come across other weapons, feel free to write them in the comments.

The following weapons from The Division 2 are known to us:

  • M1A COB – Sniper rifle
  • M4 Light version – Assault rifle
  • M133 Military version – Shotgun
  • Super 90 Marine version – Shotgun
  • Socom Mk20 SSR – Sniper rifle
  • Vector 45 SBR 45. ACP – Submachine gun
  • SASG-12 Tactical – Shotgun
  • Mk46 Military version – LMG

With the exception of the M133 shotgun, all of these weapons are already known from the predecessor. Classics like the M4 or M1A are definitely included.

According to Massive’s Simon Koudriavstev (Audio Director), the MP5 will also be present again, as he had the most fun with it during the sound recordings for The Division 2.

Which weapons, aside from the already known ones, do we wish for The Division 2? What adjustments should be made? We have selected 5 weapons for you that we would like to see again.

1. The G36 Assault Rifle

Where is the blueprint? The G36 is almost a kind of community wish on Mein-MMO. If you follow the articles on the vendor reset every week, you have probably noticed the frequently repeated question about a blueprint for the G36. This has developed into a running gag.

In the meantime, the G36 was the top choice among weapons: This wish is not unfounded. The G36 was not initially included in The Division, but was added in patch 1.3 to the game. It quickly became clear that at that time it was the strongest weapon. Therefore, the assault rifle was relatively quickly hit by the nerf hammer.

More on the topic
The Division: G36 – The Beast among Assault Rifles – until the Nerf
von Tom Rothstein

What makes the G36 a good weapon? Even after the nerf, this weapon remained among the expanded circle of the best assault rifles. The G36 has a good base damage and is still the first choice for some agents, especially because of its good handling.

These changes we would like to see: Unfortunately, the G36 has a property that makes it difficult to obtain a good version. It comes standard with a fixed talent in the third slot. This talent is called Concentrated and is one of the most useless weapon talents in the game.

As a result, you have to hope with every drop or vendor offering that the other two talents are good, because Focused can be replaced by better alternatives. However, it requires a certain amount of luck.

This “feature” with the fixed talent should be reconsidered by Massive; at least these talents should be useful.

The Division_G36

2. The AUG Submachine Gun

This is a similar case to the G36. Once one of, if not the best weapon in the game, it has been nerfed. Together with the Vector, which suffered the same fate, the AUG was a must-have and frequently seen around the time of release.

Submachine guns had a generally tough time: SMGs originally had a bonus that varied by weapon class. They came standard with a significant crit chance bonus. To alleviate this, the crit chance was changed to crit damage.

For a while, submachine guns were simply not very usable as a result.

More on the topic
The Division: Submachine Guns in 1.5 – Are they “complete garbage”?
von Tom Rothstein

This change was ultimately reverted and SMGs became useful again.

What makes the AUG a good weapon? Since this buff, the AUG is again a solid weapon. Although it is surpassed by the MP5 and the exotic MP “The House”, it still has its advantages.

The AUG has the best handling of all weapons in the game; it fires almost laser-like, and its damage is also impressive. Therefore, this SMG is regarded as something of a hidden gem.

These changes we would like to see: We don’t have much to criticize about the AUG. The MP5 and House are primarily more popular in The Division 1 due to their higher base damage. What it looks like in the sequel is currently uncertain.

The Division_AUG

3. Big Alejandro – a light machine gun

The exotic LMG, also simply known as “Big Al'”, found its way into the game with patch 1.8. Since then, it has become one of the most popular LMGs and has found fans in both PvP and PvE.

More on the topic
The Division: Big Alejandro – Is the exotic LMG worth it in 1.8?
von Tom Rothstein

What makes the Big Al’ a good weapon? The LMG has the highest rate of fire among all weapons in The Division 1. While its damage per bullet is not impressive compared to other LMGs, this is more than compensated for by the high rate of fire. With the right mods and the weapon talent “Precise” (+25% precision), this weapon can also be well controlled.

The exotic talent “Cover Shooter” is also noteworthy. When shooting from cover, a damage buff activates with hits, providing significant extra power. It is also commendable that this bonus promotes the aspect of the cover shooter, which is significantly underrepresented in The Division 1.

These changes we would like to see: At the moment, we do not know if exotic weapons will be present in this form in The Division 2. Therefore, it is difficult to speculate about any possible changes. Basically, we are satisfied with Big Al’.

the division big alejandro

4. Urban MDR – A semi-automatic assault rifle

The Urban MDR has an interesting development. For the first time, the weapon appeared during E3 2016, then still as “B.L.I.N.D. System Battle Rifle”. At that time, weapons were still in planning that would provide players with extra bonuses in conjunction with certain gear sets.

The plan was shelved, and only with patch 1.5 did it arrive. The Urban MDR came to the game, and it has become one of the exotic weapons since then.

What makes the Urban MDR a good weapon? It is the only assault rifle in The Division 1 that fires only single shots. Its unique talent “Distracted” allows you to deal additional damage to enemies that are under a status effect. It has a very high base damage and is very precise.

This even went so far that it has outperformed fast-firing precision rifles like the M1A, SVD, and SCAR-H.

These changes we would like to see: We are satisfied with the weapon, its damage, and handling, so we don’t have any possible changes in mind.

the division urban mdr

5. The exotic “Bullfrog” assault rifle

This weapon originally entered the game as Famas. With the introduction of the Exotics in patch 1.6, it was renamed “Bullfrog”.

More on the topic
The Division 1.6: Aus Benannt wird Exotisch – Infos zu den Exotics und deren Talenten
von Tom Rothstein

What makes the Bullfrog a good weapon? It is the assault rifle with the highest rate of fire, which makes it difficult to control. You can at least counteract the stability problems with appropriate gear.

It is also interesting to note its unique talent “Uncomplicated”, which increases damage by 15% when no mods with stability and precision are attached to the weapon. Thus, it has a high base damage. It’s definitely fun to play with this weapon as it feels powerful.

In combination with the AlphaBridge set, there was a time when this talent was “abused” to deal extreme damage with other assault rifles.

These changes we would like to see: Currently, exotic talents are not changeable. We would like to see the Famas available as a regular weapon in The Division 2.

The Division_Bullfrog

There are still several candidates we would like to see again, such as

  • the PP-19 submachine gun, which can be good in PvE,
  • the SVD sniper rifle, which scores with its good handling,
  • the MG5 LMG, which is popular in PvP for its high rate of fire,
  • or the Showstopper, which unfortunately is currently not highly favored by players due to the CronusMax issue.

Which weapons from our selection would you like to see the most in The Division 2?

We have prepared a survey for you where you can make your choice: Which of the five weapons shown above would you like to see the most in The Division 2?

 

Next week, this will be evaluated in another article.

Are there any other weapons you would wish for? Feel free to write your suggestions in the comments.

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