Diablo 3: “Too much randomness” – Diablo’s creator criticizes archaic items

Diablo 3: “Too much randomness” – Diablo’s creator criticizes archaic items

Are the new ancient items in Diablo 3 Patch 2.5.0 too much RNG? This is what the creator of Diablo says about it.

A few days ago, Blizzard introduced the new patch for Diablo 3. In the patch notes of update 2.5.0 there were not only changes to items but also new features currently being tested on the PTR servers. As a new feature, the ancient items were introduced, which are even rarer than primal items and offer even better stats. In the community, these items are the cause of many discussions. For some, the luck factor is too pronounced, while for others, they are the right reward for grinding.

The creator of Diablo David Brevik is still not convinced of the ancient items.

Is the luck factor too high?

The YouTuber and streamer Rhykker interviewed David Brevik and asked him about his opinion on the ancient items.

https://www.youtube.com/watch?v=ft85XKRtbvY&

He is not convinced by the system because it feels like players have no influence on the loot. When he kills a specific boss in World of Warcraft once a week to get a rare mount, then the chance is high that after a few weeks he will obtain this loot. As a player, you have more direct influence because you are repeatedly killing the same target, and the rare loot is either there – or not.

With ancient items, one has to hope that at some point exactly the right item with the right stats randomly drops for the character. Players farming these items might get frustrated if the chances of obtaining the items are so extremely low and the “search” for them feels hopeless.

Diablo 3 Primal Ancient2
Source: PTR forums

At the end of the video, Rhykker emphasizes that David Brevik gave his personal, spontaneous opinion on the topic in the video and could not delve deeply into the subject beforehand. Before this interview, Brevik was not aware that there are primal or ancient items in Diablo 3.

To resolve the randomness of the Primal Ancients, Rhykker suggests a proposal for a enhancement mechanic. With this mechanic, one could guarantee upgrading an ancient item to an ancient item. However, the costs would need to be significantly higher .

What is your opinion on such a mechanic?


How strong are ancient items in Diablo 3?

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