Developers of Dune: Awakening listen to players, transforming the endgame area into a PvE zone, yet villains scent fat loot

Developers of Dune: Awakening listen to players, transforming the endgame area into a PvE zone, yet villains scent fat loot

In Dune: Awakening, the developers listened to players and partially turned the endgame area Deep Desert into a PvE zone, but sneaky players still kill others there.

How is the change going? The developers of Dune: Awakening received a lot of negative feedback about their endgame in the past. It was solely designed for PvP and was not appealing to PvE players who just wanted to farm in peace.

After a Q&A session, where the developers stuck to their plan, there was so much negativevfeedback that they ultimately backtracked and with the patch on Thursday, June 26, divided the Deep Desert into two halves, PvE and PvP.

Since the Deep Desert in Dune: Awakening is partially a PvE area, there has already been a lot of trouble:

As if all these problems weren’t enough, players have already found a way to eliminate other players even in the PvE zone, destroying the aircraft forever.

Here you can see what to expect in the future from Dune: Awakening:

Griefers love the new Deep Desert

What are the griefers up to? The new Deep Desert is made for griefers, players who want to annoy others and ruin their fun. Players from 25 sietches (sub-servers) meet there, and thanks to hidden name tags, everything happens anonymously.

With the latest method, the troublemakers can not only eliminate other players, but they can also get them eaten by the sandworm, causing all items and land and air vehicles to be lost.

To do this, griefers fly above their victims with their own ornithopters and land on the roof. This causes the victim’s aircraft to sink further and further to the ground. Most of the time, the griefers are not alone but act in groups and target slower, large transport ornithopters.

Once the victim is brought to the ground, thumpers are placed to attract the sandworm, which then devours the victim along with their belongings. The griefers can usually escape in time with their fast ornithopters, while the heavy transports cannot make it. Innocents lose hours of progress.

How are players reacting to the new method? On Reddit, there is a lot of anger about the current update. The new method of depriving players of many hours of work fuels the negative sentiment even further:

  • Eridain calls on Reddit: “Anyone caught should receive a permanent ban from the game. The price they paid for the game will be the asshole tax.”
  • Schrogs says on Reddit: “Man, these guys are giving the developers a lot of work. First, they grief so hard that the whole endgame area has to be reworked. Now they have to redo the whole flight system. Poor developers, lol, why can’t people just play the game normally and not ruin it for others.”
  • aLegionOfDavids experienced it himself on Reddit: “Not surprising, I was flying in the DD PvE zone and someone tried to force me down. They were really bad, […] I managed to outmaneuver them and escape, but I was still confused. The anger on my server in DD was extreme today.”
  • GearboxTheGrey realizes on Reddit: “As I said, it wasn’t about people wanting PvP, but about people wanting to bully, and here we are.”

The developers at Funcom have always been very quick with their changes. Thus, it can be expected that this method will also be patched with one of the next updates. Whether this will finally stop the griefers or if they will find a new method to grief other players remains to be seen. Those who prefer to stay in base should also consider dusting: Do you want to clear your base in Dune: Awakening of sand? This tool hides a secret vacuum cleaner

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