The developers of Dune: Awakening have finally presented their endgame. While PvP is supposed to be in focus, the survival MMO should also work without it.
What have the developers presented? The developers of Dune: Awakening discussed the endgame in detail for the first time in their livestream on YouTube. In doing so, particularly two systems interact and complement each other.
The Landsraad system, which determines politics in the game, gives players 25 major tasks each week. Both factions in the game try to be the first to complete 5 of these tasks in a row to win the week and unlock big bonuses. We have already explained this complex system in detail here.
For the Landsraad system and the associated missions, players also need to pay attention to the large endgame map Deep Desert (Englisch: Deep Desert), which represents the second system. Here, there is also content for PvE players in a separate section of the map, completely without PvP.
Here you can find out how it will continue after the release:
The Deep Desert, also for PvE players
What is the Deep Desert about? For the first time, the developers showed proper gameplay from the Deep Desert in the livestream. The endgame area is the place with the best resources in the game and is reshaped every week by a large sandstorm, with all bases there to be destroyed. This happens whenever a new Landsraad week begins.
There are also endgame dungeons, large Spice outbursts, but also checkpoints of the Landsraad system. The Deep Desert is divided into two areas. In addition to the PvP area, where players can fight for the best loot in an open world, there should also be a PvE area in the Deep Desert.
The PvE area is called Shield Wall and is supposed to house the forward operations bases of the clans of Dune: Awakening. This strip on the edge of the endgame area also offers good resources, completely without the danger of being ganked by hostile players.
Creative Director Joel Bylos says: ‘I know that people are really afraid of PvP […] There is a whole section here that is 24 kilometers long, where you can actually do the PvE part.’
Even though the developers explicitly emphasize that the open PvP area Deep Desert is a central part of the game, where many of the most interesting experiences will take place, no one is forced to go there if they do not want to. There are no story-relevant missions there and no obligation to set foot there.
How do PvE players get the loot from the Deep Desert? Some blueprints for items in the game will only be available in the PvP part of the map. Even though these items are not needed to complete the game, they represent enhancements that are only available in PvP.
In order to obtain these items as a pure PvE player, one must acquire them through the auction house in the game. For in-game currency, there is the possibility, as in typical MMORPGs, to simply buy almost all items from other players there.
Thus, PvE players will be able to generate currency by selling their own goods on the market, which they can use to buy the missing items from the PvP area.
That there is a large strip for PvE players with resources and content in the endgame area will surely please many players. The fact that the missing items can then simply be purchased through the auction house also promotes the economy in the game, emphasizing the MMO character of the survival game. When Dune: Awakening is set to launch, you can find out here: Dune: Awakening – Preload, Early Access and Server start, when can you play?