Developers of Chrono Odyssey comment on the latest beta, explaining what 4 things need improvement in the MMORPG

Developers of Chrono Odyssey comment on the latest beta, explaining what 4 things need improvement in the MMORPG

The developers of Chrono Odyssey have responded to the feedback from the beta. They now explain which topics were well received and where they need to improve.

What did the developers explain? Two weeks after the beta of Chrono Odyssey, the developers return with a summary. On Steam, the developers state that they have read and processed thousands of messages over the past few weeks.

In doing so, not only were the in-game surveys evaluated, but also the feedback on Discord and messages sent via X.com.

Now the developers have mentioned four positive and four negative points that they evaluated.

Here you can watch the trailer for Chrono Odyssey:

Something good and something bad

What did the developers evaluate? The developers have evaluated the many feedback responses to their MMORPG and identified 8 core themes. The four positive points that were already well received in the beta were:

  • The world of Setera is captivating and worth exploring.
  • The Chrono-Detector system is unique and adds depth to the game.
  • Character customization offers many options and creativity.
  • The game has solid core gameplay with great potential.

However, there are also four negative points that the developers frequently heard:

  • Performance stability (FPS drops, visual stuttering) and optimization
  • Improvement of combat feedback and animations
  • Clearer quest objectives and map guidance
  • More intuitive user interface and better support for PC controllers

These points also align with the feedback from MeinMMO expert Karsten Scholz, who, alongside the issues, also recognized a lot of potential in the MMORPG.

How are players reacting to the core themes? Especially two topics are concerning the players. On one hand, there is a discussion on Steam about whether the point “Clearer quest objectives and map guidance” is heading in the wrong direction.

Players criticize there that they do not want to be hand-held in quests but prefer to discover things for themselves. User AbyssDragon_2115 comments: “I enjoyed the spirit of adventure and exploration. Do you want to turn it into a generic ‘go-to-map-marker’ where no one reads a quest?”

On Reddit, however, some players are upset about a point that was not listed: Graphics and lighting. Chrono Odyssey had presented a very specific game with light and shadow elements in the beta, which was neither bug-free nor looked particularly good.

Although the developers had emphasized in the past that they were testing an older build of the MMORPG in the beta rather than the current one, some players on Reddit are concerned that the problems may still persist later.

Users like hovsep56 measure the MMORPG against Reddit its trailer, which looked fantastic: “[…] I believe them [the developers] that it could be better, but even a year is not enough to make the game look like the reveal trailer. That is the biggest reason why this game [is being criticized by fans].”

The head of Chrono Odyssey has already revealed that they are planning another beta. How he looks back at the first test weekend and why he got too little sleep because of it, you can find out here: The head of Chrono Odyssey watched 24 hours of feedback on his MMORPG and even responds to players personally

Source(s): Steam
Deine Meinung? Diskutiere mit uns!
0
I like it!
This is an AI-powered translation. Some inaccuracies might exist.
Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.