In the MMO shooter Destiny , a new patch 2.0 will be released this evening. We summarize the patch notes for you in English.
This is what patch 2.0 brings in patch notes. It is a summary. We have highlighted what “new information” there is that at least surprised us.
Level and Light Level
- The level cap increases to 34. Players receive the highest level they can achieve with all their gear in their inventory or vault.
- The level cap will rise to 40 on September 15, if you own “The Taken King”.
- Character level and light level are now two different things.
Light Level
- The light level is calculated from the average attack and defense values of the items.
- Weapons, Ghosts, artifacts, and class items now all count towards light level.
Attack and Defense Values
- The attack value has been changed. What was 365 in year 1 is now 170.
- The defense values are now as high as the attack values.
- The enemies have been adjusted accordingly, so that nothing changes for players despite the lower numbers.
This is the Role of the New Light Level for Damage Dealt and Taken
- Outgoing and incoming damage depend on the new light level system.
- Ability damage and health points come directly from the light value; outgoing weapon damage closely consists of the total light value and the player’s attack value.
Classes
- Intellect, Strength, and Discipline now only affect players at fixed levels, as shown in a tooltip in the character system.
- Generating Orbs of Light at the same time has been limited to 8 if you are wearing corresponding gear.
- A variety of changes have been made to grenades and the Guardian abilities.
- For example, the damage of the Golden Gun of the Gunslinger has been increased from 350 to 360; the Warlock helmet Ram has been reduced in effectiveness; the bubble of the Defender Titan now withstands the shockwave of Fist of Havoc and the wave effect of the Blade Dancer super instead; the ability “Blink” is a bit slower and it is easier to assess where it ends.
Weapons
The changes to weapon balance introduced2 months ago are now active:
For instance, automatic rifles are now 30% stronger in PvE and deal more total damage; while hand cannons have been significantly weakened at long distances.
Rebalancing of Perks
As announced, perks considered “too strong” from year 1 are being revised, and newer perks are being strengthened.
For example, “Hammer Forged” now grants a 50% reduced range bonus, while Roulette gives a 3% reduced damage bonus.
Exotic Weapons
And the announced changesto exotic weapons are also coming, as already indicated.
The Gjallarhorn is expected to deal about 1/3 less damage with its Wolf Pack Rounds, the Icebreaker now takes 7 instead of 5 seconds to generate a round, while the Thorn now deals its poison damage over time; however, other weapons such as the Necrochasm or Hard Light are significantly buffed.
Armor
Shaders now color many exotic armors as well. Additionally, Bungie has buffed “An Unyielding Skullfort”, “Heart of Praxic Fire”, and “Ahamkara’s Spine”.
Activities
- Year 1 activities are now in a new quest system.
- This year 1 quest line can be played without owning “The Taken King”.
- And if you look at the “Quest Collection” in the Tower, you can replay the year 1 quest line to gain experience.
- The Fallen patrols are retreating.
Strikes
- Anyone wanting loot from a final boss must participate in the fight.
- Those who fight multiple strikes in a row without returning to orbit receive a “streak” bonus.
- The burn now deals double damage instead of triple damage, but this only applies to players. Enemies still deal triple damage when an appropriate burn is active.
Prison of Elders and King’s Fall
- In the Prison of Elders, bugs have been fixed, Glimmer loot from the chests has been reduced, and the Elder’s Monogram loot has been removed; the three exotic weapons are now available from a single chest.
- The raid “King’s Fall” opens on 18.9. at 19:00.
Quests
- There is now a dedicated screen for quests in the menu. You can see which quests are active, cancel them, take them up again later, and follow up to four at the same time in the navigation system.
- New quest lines are available for the year 1 subclasses.
Bounties
- The number of bounty slots in Destiny has been increased to 16.
- Unfinished year 1 bounties have been canceled.
- Unfinished EXOTIC year 1 bounties have been completed.
- Bounties can now be completed through the quest system.
- The year 1 bounties from Eris are no longer available. With “The Taken King”, reputation for the faction can still be farmed.
The Tower
- All reputation with vendors carries over from year 1 to year 2.
- There are collections, a kind of showcase for shaders and emblems, for ships and sparrows, and for exotic weapons and armor.
- Vault space now allows for 72 weapons, 72 armors, and 36 general items.
- The bounty vendor Xander-99 has been restocked.
- The gunsmith Banshee-44 will be active starting September 9, where reputation can be earned through weapon field tests.
- The Speaker now sells new ghosts, and year 1 emblems are available from Eva Levant.
- The faction emblems are no longer available for purchase and come from faction packages; the Vanguard emblems are obtained at level 10 and 20 of the respective class quests.
- At Eris Morn, reputation can be earned beyond level 4, either through kills in the Crota raid or through new activities; there are also reputation packages for leveling up.
- Petra Venj will have new bounties with “The Taken King” that will activate once you complete a quest with her.
Crucible
- For one week, players can now experience the PvP of “The Taken King” early.
- The House of Wolves maps are now open to all Destiny players, including the Playstation-exclusive maps from year 1.
- There is a new mercy rule.
- Chances for legendary loot have been increased.
- There is a series of new medals.
- And numerous changes have been made to the various game modes.
Technical Changes
- Cinematics can now be skipped.
- There is an option to show or hide the helmet.
- And work continues to resolve issues with lagging players in the Crucible.







