Destiny: The patch notes for 1.1.2 in English

Destiny: The patch notes for 1.1.2 in English

In the MMO shooter Destiny, the new patch, update 1.1.2, will be deployed on the evening of Tuesday, April 14th. We summarize the patch notes for you.

The patch 1.1.2 should be deployed across all platforms in the next few hours: It is around 4 to 6 gigabytes – there should be a lot of House of Wolves stuff in it.

The patch brings among other things this:

General Changes: Vault, Item Lock, Toys

  • The vault in Destiny is getting larger, now it includes 24 armor and general slots, as well as 36 weapon slots, but the equipment comparison on PlayStation 3 and Xbox 360 has been turned off.
  • Support for colorblind players is coming to Destiny.
  • The ability to adjust sound settings more precisely.
  • An item lock will allow players to protect items from accidental deletion.
  • And apparently, a purple ball is coming as a new toy in the Tower, which Guardians will surely have fun with.

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Weapons: 4th Horseman will be improved, some annoying bugs in Destiny will be fixed

  • For the weapons, some bugs related to disappearing ammunition and the Syntheses have been fixed.
  • The PlayStation exclusive shotgun 4th Horseman should now have the intended values and thus fire incredibly quickly.
  • Infinity should be less likely to fail under certain edge circumstances.
  • White Nail, the special ability of Black Spindle, should no longer trigger on immune targets.
  • And a bug with Icebreaker has been fixed, which allowed ammunition to persist beyond a player’s death.
  • For fusion rifles, the bonus ammunition should now match that of shotguns and sniper rifles.
Destiny-The-4th-Horseman

World: Helmets in the Tower, Heavy Ammo from Xur

  • Players can now wear their helmet in the Tower.
  • The small pyramid balls with quest loot (Wax idols, etc.) are easier to spot in the world.
  • There is now fixed reputation with Eris Morn, and the bounties yield higher reputation gain.
  • A bug has been fixed that prevented players from purchasing heavy ammo from Xur.
Destiny-Eris-Morn

Strike Changes in Destiny

  • Valus Ta’aurc now has 33% less strength.
  • The number of “Major” enemies in the fight against him has been reduced (those are the ones with yellow health bars).
  • Also in the Dust Palace, the number of Major enemies in the fight against the Flayer has been reduced.
  • The Flayer at the end of the Dust Palace has weaker shields.
Destiny-Cabal-Gatling

Raid Changes in Destiny: Minor Fixes in the Vault of Glass, Major Fixes with Crota

  • In the Vault of Glass, splash damage will no longer penetrate the Aegis bubble.
  • Melee attacks from the relic holder should now reliably hit Minotaurs.
  • Errors that occurred during teleportation have been fixed.
  • In the fight against Crota, particularly bugs related to the sword have been fixed. It should now always last 30 seconds, not randomly despawn, and Crota should stand completely still before he grabs his sword.
Destiny-Crota

Crucible: Many Changes to Ammo in Destiny

  • In Control, Iron Banner, and Inferno Control, the two maps “Blind Watch” and “Firebase Delphi” will now appear significantly less frequently.
  • In Skirmish and Salvage, players who are revived will have to wait a little longer for the next revival (5 seconds per revival).
  • Some bounties will now require not kill streaks but regular kills.
  • Ammunition boxes will now be announced more clearly with visual effects.
  • Upon death, players no longer drop rare ammo.
  • Instead of 50% ammunition, a green ammo box will now only yield 25%.
  • Special ammo no longer appears every 45 seconds, but now only every 120 seconds.
  • When special ammo is picked up from the box, Guardians of the same team within a 100m radius will receive ammunition (previously it was only 20m).
  • Instead of 6-8 locations where boxes can appear, there will only be 3-5, and these locations have now been rearranged.
  • It will now be announced which player picked up heavy ammo.

The Easter egg regarding the sound that was mentioned is likely this jukebox in the Tower:

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Source(s): Bungie.net
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