Destiny: Crota Raid Challenge Mode – All Challenges in Crota’s End

Destiny: Crota Raid Challenge Mode – All Challenges in Crota’s End

In Destiny, the Crota raid “Crota’s End” has introduced two new raid challenges since the Age of Triumph. We will show you how to tackle the challenges with the Deathsinger and Crota.

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The Age of Triumph has begun – with remakes of the old raids in tow. Starting March 28, the Crota raid will be the weekly Featured Raid, featuring two new raid challenges. Completing these challenges will grant you access to the exotic raid adept weapons and the raid ornaments.

What’s new in Crota’s End? – Age of Triumph

The general flow of the raid Crota’s End is still like in Year 1 – you start with the lamp phase, proceed to the bridge phase, defeat the Deathsinger Ir Yut, and then Crota awaits you.

These aspects are new:

  • Lamp phase: You continue to run from lamp to lamp and build the bridge at the end. In the 390 raid, some adds are added, and at the end, when you build the bridge, witches can spawn.
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In the bridge phase, there are now statues
  • Bridge phase: Here, the biggest innovation in the raid occurs. First, you split into three pairs, activate the bridge, and stand under the totems. Defeat the swordbearer. Now, one guardian crosses the bridge with the sword and kills the gatekeeper with it. New is that one of the ten new statues lights up. To proceed, all 10 statues must light up – meaning you must defeat 10 gatekeepers. Once the fourth guardian crosses the bridge, the bridge remains permanently active. Now six swords and some gatekeepers will spawn for you to hit. Once you’ve defeated them, the way is clear.
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  • Witch phase Ir Yut: Here, the first challenge mode occurs in this raid.
  • Crota: Here, the second challenge mode occurs and also the innovations that the Chalice of Light is available in the 390 version, allowing you to heal, the Overmind now spawns after each damage phase (and no longer when a guardian dies), and the Balcony where the guardians once stood and shot at Crota with their Gjallarhorns is now blocked. Therefore, you will need to find another location (for example, right beside it) to force Crota to his knees.
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    Challenge Mode at Ir Yut – Deathsinger in Crota’s End

    In short: You must defeat the Deathsinger, the witch Ir Yut, with the sword of a swordbearer.

    After you have defeated all knights, witches, and shriekers, eliminate the remaining adds and knights in the Deathsinger’s room. Then exit the room. Ir Yut lets out a scream, causing new adds to spawn in the outside area. Defeat the enemies (including three ogres and the knights in the towers) so the swordbearer can spawn. Grab the sword and defeat the Deathsinger. She goes down with just one sword strike. But be careful: You must not take too long, as in this phase the witch starts her song. Then you only have 30 seconds left to defeat her.

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    As a reward, an emblem, a raid ornament, and a guaranteed adept weapon can drop.

    Challenge Mode at Crota – Final Boss in Crota’s End

    In short: You need to defeat Crota by having a different guardian as the swordbearer each time. Rotate through who hits Crota.

    Crota requires 16 hits to die, and 14 hits to become enraged. If each swordbearer can land 6 hits, you will have defeated Crota after three swordbearers and successfully completed the challenge.

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    Important: You must not drop and then pick up the sword as a swordbearer. Otherwise, the challenge will fail.

    Otherwise, remember the ogres, the knights, and the Overmind. You have relatively ample time to defeat the Overmind. Therefore, prioritize landing your hits on Crota.

    The rewards here are a raid ornament, an adept weapon, and an emblem if you don’t have it yet. Armor can also drop.

    Here we have a guide for the challenges in English from Schorri TV, providing you with some additional tips:

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    Good luck with the raid challenges!


    You can find a raid schedule showing when each raid challenge is active in AoT.

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