Destiny 2: Strong for the Endgame – New Artifact Mod makes you boss killers

Destiny 2: Strong for the Endgame – New Artifact Mod makes you boss killers

With Season 14, Destiny 2 traditionally introduced several new seasonal mods to enhance your builds. And one you should definitely try out is Breach and Clear. MeinMMO explains, why this modification is a must-have for every boss fight.

With the relatively new Season 14, numerous new contents were introduced – including a new seasonal artifact. Leveling up this artifact not only provides a growing power level bonus, but also unlocks seasonal mods that you can slot into your armor to promote certain playstyles.

One mod stands out in the Season of the Splicer, as it’s considered so powerful that it is currently regarded as part of the meta in PvE endgame. Some even label this mod as the most powerful one Destiny 2 has to offer.

This is the mod: The mod is named Breach and Clear. According to the description, it does the following:

When you deal damage to a boss or a champion with a grenade launcher or break a fighter’s shield with it, your stowed weapons are reloaded and the fighter takes increased damage for a short period.

The mod “Breach and Clear” awaits late in the seasonal artifact

The mod is used in your Guardian’s class item. It costs a hefty 9 energy, but it’s worth it.

How to get this mod: You can find the mod in the last row of the new seasonal artifact “Paradigm Cube”. To unlock it, you need to level the artifact (simply by earning XP) and have already unlocked 10 out of the 12 possible seasonal mods. This typically happens around Season Level 32/33.

Why you should definitely try Breach and Clear

What does the mod do in detail? When equipped, a hit from any grenade launcher on a boss or champion debuffs the target. As a result, the hit enemy receives increased damage for a period (9-10 seconds). That’s a whopping 30% extra damage. You can recognize that the effect is active by the shimmering glow of the target.

By the way, the 30 % increased damage isn’t just from you, but from all Guardians shooting at it. Essentially, it acts similarly to a Nightstalker Hunter’s arrow, which you can use at any time (as long as you have ammunition) with a grenade launcher.

YouTuber Rick Kackis has treated this topic in detail:

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But it gets even better.

What to combine with this mod: You can technically use this mod with any grenade launcher. However, pairing it with the Anarchy or the Deathbringer unleashes the true power of Breach and Clear.

This is because these two exotic grenade launchers deal damage over time. And hits not only debuff the enemy – the weakening effect is even continuously refreshed and maintained by the DoT ticks (Damage over Time) as long as the “damage over time” effect of the respective grenade launcher is active.

  • Thus, you can essentially maintain the debuff throughout an entire damage phase or even until the target is fully defeated.
  • During the debuff, you can switch weapons and continue to attack the target – for example with snipers.

In short: This allows you to use some of the best DPS weapons and strategies without needing to assign someone to debuff a boss with a Hunter’s arrow, Tractor Cannon, or Divinity.

The Anarchy

This creates room for another Hunter with Golden Gun and the helm Celestial Nighthawk or for a Thundercrash Titan with the Suros Regime – which in turn further increases the damage output in a group. Especially Golden Gun Hunters with the new exotic leg armor Star-Eater Scales can drive damage to almost absurd levels in combination with the mod. Raid bosses like Riven can thus be melted in seconds.

For which activities is this mod suited? This mod proves brutally effective against bosses or champions of any kind. As a result, it is particularly relevant in endgame activities such as raids or Nightfall Strikes – but it grants you an enormous advantage in any activity where you need to take down a boss or champions.

Especially with regard to the upcoming return of the raid “Vault of Glass”, this mod is likely to play a central role in the World First race and the most effective strategies.

But even solo, you can debuff champions in Lost Sectors for yourself and then blow them away with a super, if necessary with shotguns and swords.

destiny-atheon-gläserne-kammer
In the fight against Atheon, the new mod is likely to be extremely important

The only downside of Breach and Clear: While the mod is extremely valuable, it also costs a hefty 9 (out of 10) energy. Thus, you can’t equip other strong mods in your class item. However, the effect of Breach and Clear should abundantly compensate for this.

What do you think about this new seasonal mod? Have you been able to gain any personal experience with it? Which loadouts and grenade launchers do you prefer to use with it? Let us and other readers know in the comments.

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