Destiny 2 receives a new PvP mode that is supposed to provide a Halo feeling

Destiny 2 receives a new PvP mode that is supposed to provide a Halo feeling

With the start of the Halloween festivities, Bungie also brings a new PvP mode, Momentum Control, to Destiny 2, which the developers claim bears strong similarities to a popular Halo game mode.

What was discussed in Bungie’s weekly blog? The Bungie blog “This week at bungie” (also known as TWAB) is published weekly on Thursday nights and this time focused on the “Festival of the Lost” starting next week (October 29).

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In the already well-known event, it will again be the Spooky Forest variant in the Shattered Forest, you can also ride a broom in the style of space witches again (why not?).

However, there will also be a new game mode for the Crucible, which Bungie calls Dynamic Control or Momentum Control. According to the developers, this mode is supposed to have strong similarities to the SWAT mode from Halo.

destiny-2-pvp-titel

This is how Dynamic Control or Momentum Control works: The game mode will be played in 6v6, and zones must also be captured – just like in Control. Otherwise, however, much is different:

  • The focus is on combat with weapons
  • Instant respawn – you no longer have to wait, but can jump back in immediately after dying
  • Increased weapon damage – according to Bungie, this change will make EVERYTHING in your inventory deadly
  • Melee, grenades, and supers only charge when you eliminate opponents, no longer on their own
  • No radar – reminiscent of a Trials of Osiris variant from Destiny 1, where there was also no radar active
  • Zones are captured faster and grant more bonus points per kill
  • Super attacks are stronger – you deal significant damage during your super, but can also take much more hits. But be wary of heavy weapons
  • because more ammunition drops for heavy weapons

This is how the mode could play out: Especially the increased weapon damage combined with the missing radar could provide a lot of fun and at the same time a lot of frustration. Because in the control mode, guardians trying to capture the zones are at a disadvantage. The attackers know the control zones, but the defenders do not know the locations of the enemies – because the radar is gone.

How much the TTK (time to kill) really decreases due to the increased weapon damage is still unknown. Especially submachine guns could become the true kings in this mode. With high damage and increased amounts of heavy ammunition, skilled players can survive for quite a while.

halo-screenshots-swat-modus
Intended to provide a Halo feel – the new Crucible mode

Bungie actively encourages players to provide feedback so that the developer can respond accordingly. It is also not ruled out that the mode will return in the future.

Memories of Halo’s SWAT custom game mode: According to the developers who tried the mode, Momentum Control plays like the custom game mode SWAT from Halo, which was very popular.

What do you think of this mode? What weapons do you think will be the best?

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Source(s): Bungie
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