The work on the PvP MMORPG Crowfall is steadily progressing, and a lot has happened in the game in recent months.
Publisher Travian Games has summarized changes and improvements that show the leap Crowfall has made. Moving away from a version that can basically be referred to as a technical alpha, heading towards something that resembles a finished game.
Don’t know what to expect? Check this out: What is Crowfall?
No more archetypes, but better graphics
One of the biggest changes is the abolition of the archetype system. You can now customize your hero as you wish. You simply choose a race that you want to embody and a class. Then you freely distribute your skills and develop the hero as you envision.
Additionally, the graphics of Crowfall have been revamped, now looking significantly better thanks to a new lighting system and also appearing more atmospheric.
In addition, the Eternal Realms have gone online, serving as private instances for the “owners”. There, you can let loose your creativity in designing and building fortresses and cities. To participate already, early access packages have been released, and the in-game shop has also launched, where you can already purchase buildings and ground tiles for your Eternal Realm.
More news about Crowfall in recent months:
- Crowfall: New Skill System – the “old” was too much fuss
- Crowfall: Character customization with limits – appearance should match the class
- Crowfall: Puzzle together your own Eternal Realm
- Crowfall: Players are identified by their names – no anonymity for griefers
- Crowfall: Cash Shop – Fortresses for $7,000 are intended for guilds
There’s much more to come!
Currently, work is underway on the game’s first campaign. This will take you to one of the Dying Worlds, where you will fight for control and strive to achieve and gather resources, to then use your achievements to further develop your Eternal Realm. The developers have much more planned on how they want to continuously improve Crowfall and lead it to release.
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