Bowling in Destiny? – 3 creative ideas for private matches

Bowling in Destiny? – 3 creative ideas for private matches

Boredom? Not with us! We show you how to make private matches in Destiny fun again. Playing hide and seek? Nova bowling? Sniper only? No problem at all.

Is it dead at your place and your clan in Destiny 1? We bring the party back to life. Private matches, which have been in the game since September 2016, offer a variety of options to keep the fun alive. We present to you the most popular variants of the community.

Super (Nova-)Bowling

  • destiny-warlock-nova
    Game mode: Clash / Rumble
  • Players: Max 4
  • Required Class: Voidwalker Warlock (Nova Bomb Vortex)
  • Recommended Maps: Shore of Time, Widow’s Court, Bannerfall

A well-placed Nova Bomb across the entire map is one of the most satisfying experiences in Destiny. With Nova bowling, you can now have that anytime. Each player stands at any point on the map. Then, everyone waits for their Super (Nova Bomb) to charge. Now, each player takes turns trying to hit another player with the Nova Bomb on the map. Each kill earns a point (or you can refer to the score display in the game). The player with the most points wins. All other weapons or abilities are not allowed.

There are different variants here. For example, you can also stand in a line like pins with five players, and one Guardian tries to take down as many as possible from a distance.

destiny kein land ornament

Sniper, Sniper

  • Game mode: Any
  • Players: 2-12
  • Required Class: Any
  • Recommended Maps: Large maps

This game mode is simple. In the primary weapon slot, use the No Land Beyond, in the special weapon slot a sniper of your choice. Nothing else is allowed. Only the two sniper rifles. You may not use grenades, melee attacks, or your Super.

Tip: Kill your enemies from a distance. Melee with snipers is rather… not so good.

destiny-hide

Hide and Seek

  • Game mode: Elimination
  • Players: 2-12
  • Required Class: Any
  • Recommended Maps: All

The classic! Disable your HUD in the settings, then one player has to count down while the other players hide. Every 30 seconds, the hidden players must fire a short burst. Anyone who is found is out. You can spice up the game with some variants:

  • The found player can fight back with weapons once they are discovered. The winner of the battle is the (new) seeker. Whoever remains wins.
  • Each found player switches sides and is now also seeking.

Hide and Seek can also be played in the Tower:

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Do you have any other game variants in mind? Feel free to share them in the comments.


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