The Korean MMO with sandbox elements “Black Desert” emphasizes its tab-targetless action combat system in a new trailer for the open beta.
Black Desert is about to release in Korea and thus also shortly before an open beta. In Asia and now also in Europe, it is common to offer players a kind of trial period before the actual release. Aside from warming up the servers a bit, that probably has nothing to do with testing anymore, but is more of a PR thing to ensure everyone is excited for the launch.
While Black Desert also has quieter moments in gameplay, where you build relationship matrices with NPCs and send your own workers around, the game has two major “tempo” elements: One is the way you move through the world in a sort of “climb-and-jump” parkour style, and the other is the free action combat system. It does without tab-targeting, which we associate with MMORPGs like World of Warcraft, Star Wars: The Old Republic, or ArcheAge. Instead, it relies on combos and flashy effects. Typical for newer Asian MMOs.
The combat system is presented in this almost 6-minute trailer for the open beta. They also emphasize the 60 FPS.
