Because they were burned out, they canceled their game and worked on a fun project: It sold 1 million copies on Steam

Because they were burned out, they canceled their game and worked on a fun project: It sold 1 million copies on Steam

On Steam, a studio is currently celebrating a big hit, even though the project was not taken seriously. The game has now sold over 1 million copies and the developers can hardly believe their luck.

Which game is so successful? This is PEAK, a new game on Steam. The game throws you either solo or in a co-op squad on an expedition. The goal: reach the peak of the mountain located in the middle of a deserted island.

Although it is not a major AAA title, PEAK managed to sell over 1 million copies in its first 6 days – surprising even the developers (Source: x.com). What’s interesting is that PEAK was not a planned game, but rather a fun project by the developers.

The studio initially had other plans regarding their future games, but they faced some issues.

Studio is burned out, even loses funding

What happened to the studio? In a blog post (Source: store.steampowered.com), there were new background details about the studio “Aggro Crab”. Before PEAK, they worked for over 3 years on realizing their Soulslike “Another Crab’s Treasure” – the Crab Dark Souls.

Afterward, they intended to move directly into the development of another big game, the sequel to Going Under. They even had a partner for funding. However, as development progressed, the studio’s opinions diverged from that of the partner, and he dropped out.

After several months of the studio unsuccessfully searching for a new partner, they scrapped the sequel to Going Under. They admitted that the team was burnt out. It was not a good idea to jump from one big project to the next – the developers were exhausted.

To bring back the fun in development, they implemented a new tactic. Instead of creating a large game, they realized two smaller projects, one of them even in less than a month. These games were meant to serve only as fun projects. They were Crashout Crew (not much known yet) and PEAK, which is currently a successful game.

What does the future hold for the studio? The new tactic has borne fruit, as the team plans to work on a third project, this time a big game. What the title is supposed to be is still unknown, but the fact is that the developers have found their passion again.

They are already looking forward to what the future will bring, urging their fans to follow them on Steam and social networks to not miss any news about their future plans.

Another indie game was developed by just one developer, and in it you take on the role of a small-town dealer, building an empire in a Breaking Bad style. You can find out more about the game here: Developer showcases his work on Schedule 1 on Twitch, reveals the release timeframe

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