Battlefield 1: Laggers should soon be easier to hit – Netcode Work

Battlefield 1: Laggers should soon be easier to hit – Netcode Work

The developers are working on the netcode so that players with high ping can be hit better in Battlefield 1 . There will also be a test environment for consoles soon.

The They Shall not Pass DLC was unlocked on March 14 for players with a Premium Pass and was released simultaneously with an update for hit detection. The improved hit detection is important for dealing with high ping players. Further improvements are expected in the next major patch, probably in the Spring Update.

Xbox One and PlayStation 4 players will receive an increased tick rate, a ping display, and will likely soon be able to participate in the CTE.

Improvements to the netcode – Kills around corners?

The last update already provided improvements to the netcode. However, work on this issue is not yet finished, as the developers want to improve hit detection for players with high ping in the next patch. This should prevent bullets from hitting players who “actually” are already behind a corner.

Battlefield 1 Horse Rider Trencher Shooter

Players with high ping like to exploit their handicap and frustrate opponents who cannot hit the “laggers.” The developers are already working on a solution for this problem, which is easier to implement on PC than on consoles.

DICE-Mischkag states in the forums that it wouldn’t even take a minute to implement a kick system in the game that kicks players due to packet loss. He would like to implement such a feature for rented and some regional servers, but there are problems. You cannot simply kick players based on their connection if Sony still classifies that connection as “good.” This can be done for PC players, but not so much for console players.

battlefield1-weapon

There are also considerations to equip servers with a ping cap of 250-300ms. Players with higher ping will not be able to play on these servers.

“I really hope that the improvements to the netcode will lead to players with high ping being seen as more than “just targets” and not as immortal players. We will of course continue to monitor the implementation of ping caps.” writes Mischkag.

Improvements for PS4 and Xbox One

Players on PS4 and Xbox One can look forward to the upcoming updates for Battlefield 1, as the developers are taking care of them. As Mischkag writes in the forum, the Community Test Environment should soon be opened for console players. There, you, as a Premium player, can try out new content before the official release. This includes weapons and maps, for which you can leave your feedback to the developers after testing.

The next patch will also include ping displays for PS4 and Xbox One. You will find this ping display in the scoreboard. This ping overview was supposed to be included in the last update, but there were minor issues that prevented it.

Battlefield 1 Vehicle Gun

Improvements in the next patch also include tick rates. The tick rate affects weapon switching, input delay, hit detection, and many other aspects of the game. “For the update following the XP1 patch, we hope that consoles will run at 60Hz tick in all game modes (with a maximum of 32 players).” writes Mischkag.

When the next patch for Battlefield 1 will be released is still unclear. We will keep you updated.


Hidden changes in the last Battlefield 1 patch – exchange scrap objects for special skins

Source(s): PvPLive
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