Baldur’s Gate 3 is a masterpiece, but there’s surely one quest you all hate

Baldur’s Gate 3 is a masterpiece, but there’s surely one quest you all hate

The perhaps worst quest in Baldur’s Gate 3 is so annoying that many players never finish it – and there are several reasons for that.

Baldur’s Gate 3 is the largest and probably most successful RPG of recent years, recently awarded the “Game of the Year”. However good the game is overall, there is at least one quest that makes players around the world cringe at the mere mention of it. No mission has been more annoying than a quest from Act 3.

Spoiler Warning: The article contains minor spoilers about a quest from Act 3 of Baldur’s Gate 3.

Which quest is being referred to? The quest has the unassuming name “Dribbles the Clown.” You can accept it in the circus of Act 3 once you have dealt with the somewhat turbulent events near the circus stage.

At its core, the questline is remarkably simple, as you only need to find the body parts of Dribbles. The clown has gone missing from the circus and is quite certainly dead.

But simply finding the corpse is not enough, as the clown has been chopped into several pieces in the best Bhaal manner and is now used everywhere as decoration for gruesome murders. You need to find a total of 7 parts, and some are surprisingly well hidden.

Baldur's Gate 3 Dribbles the Clown
The clown is grinning. However, he is actually neatly chopped up.

What makes the quest so annoying? Because this is a “search quest,” the mission objectives are not displayed on the map. You have to manually search for and find all parts of the clown – and that is not so easy in a city the size of Baldur’s Gate.

Not only are many of the body parts literally hidden “at the ass of the world,” but they are also easily overlooked. Mostly among large piles of corpses at various ritual murders and then again in closed houses – some of them are particularly small “corner houses” whose entrance doors you can easily overlook if you are not looking at them from a certain angle.

As if that weren’t annoying enough, there is another problem: since Dribbles is a whole person, he also weighs a corresponding amount. So if you don’t have a strength character like Karlach with you, the clown can easily “clutter” your entire inventory while you try to divide arms, legs, torso, head, and hands among various group members.

The reward is disappointing: As if the quest weren’t already annoying enough, the quest reward is hardly worth the effort. You get the “Spellmight Gloves.” These allow you to take a penalty of -5 on attack rolls for spells, in exchange for causing an additional 1d8 damage. Considering how often spells fail – and how drastically such a failure can affect combat – 1-8 additional damage is rarely a worthwhile trade.

To top it all off, the completion of the quest causes the circus to pack up its tents, and all the merchants and performers are no longer available.

Therefore, you should definitely get the legendary pole weapon Nyrulna first before completing the clown’s quest.

However, considering how long it takes to wander for all of Dribbles’ parts, it is almost impossible that you have not completed anything else in the game.

What did you think of the quest about Dribbles? Annoying and you didn’t finish it? Or did you enjoy the hunt for the individual body parts?

Deine Meinung? Diskutiere mit uns!
8
I like it!
This is an AI-powered translation. Some inaccuracies might exist.
Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.