“As long as I am CEO, there will be no such thing” CEO of a new MMORPG explains his stance on Pay2Win

The developers of Scars of Honor are heavily inspired by World of Warcraft for their MMORPG, but the monetization approach presented works quite differently than in the original.

What kind of MMORPG is this? Scars of Honor is an upcoming theme park MMORPG that focuses on action combat and comic-style graphics. The game is heavily influenced by World of Warcraft, but also features elements familiar from Albion Online.

The theme park of the MMORPG is set to provide both PvE and PvP content. Dungeons for 5 players, strong bosses, and PvP arenas are intended to distinguish the game. In terms of character progression, the title relies on a comprehensive system of talents and the namesake “Scars,” which provide strong buffs akin to those found in a roguelite.

Scars of Honor is currently still in development. It was recently revealed that 100 employees are presently working on the new MMORPG, and a playable demo is expected to be released in 2026. The developers have now spoken about their monetization plans.

Here you can watch a trailer for Scars of Honor:

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Developers provide insight into the MMORPG “Scars of Honor”

No Pay2Win, but…

What are the developers planning? In a livestream (via Steam), the developers of Scars of Honor spoke extensively for the first time about their monetization plans. They explain that they want to completely avoid Pay2Win. Other MMORPGs have promised this and then broken their promises, but the developers are going even further.

They are explaining exactly what they intend to do. All items that affect character progression, such as XP boosts, loot boosts, and better drop chances are, in their opinion, Pay2Win.

Instead, they plan to sell convenience items like extra slots for bags, which can also be earned in the game. Venelin, the Creative Director of Scars of Honor, stated regarding advantages in terms of power, stats, or gameplay progression through real money: “As long as I am CEO, Scars of Honor will never have that.”

How do they intend to make money? Not only extra bag slots are to be sold, but also skins. The developers of Scars of Honor primarily want to live off the revenue from sold skins.

Thus, the developers wish to sell skins directly and without loot boxes to players. Instead of battle passes that trigger “FOMO” (fear of missing out), the developers will only release battle passes that never expire after being purchased and that do not provide any gameplay advantages.

The developers also spoke about the upcoming demo. Currently, they plan to release the first playable demo at the end of the first quarter or the beginning of the second quarter, around March/April, if everything goes as planned. You can find more about the demo and the game here: New MMORPG on Steam is being developed by 100 people, expected to be playable by 2026

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. mmorpg.org.pl
  2. Steam