AION: The Aethertech uh Patch 4.5 is finally here!

AION: The Aethertech uh Patch 4.5 is finally here!

Have you ever wondered when the servers of the online role-playing game AION will finally be updated to version 4.5? The solution is: It is here! Freshly released! Woohoo! Finally, all engineers can try out their second specialization and sweep enemies off the battlefield! Are you excited to try the new Aethertech or have you already been on the test server because you couldn’t wait out of curiosity? For everyone else: Take cover when the mech swings its Aether key!

But we have even more good news! The cooldowns for instances have finally been removed! After this change was first made in World of Warcraft, it is also finally available in AION. (Or vice versa? 😉 ) You can take advantage of this benefit directly in the eight new instances that await you. Get ready for breathtaking battles that will test your attention and skill!

The new instances are:

  • Ruin’s Protection Tower (East of the Underworld of Katalam) – 6 players – From level 65
  • Upper Abyss Area
    • Krotan War Fortress – Level 61 to 65
    • Krotan Legion Fortress – Level 61 to 65
    • Kysis War Fortress – Level 61 to 65
    • Kysis Legion Fortress – Level 61 to 65
    • Miren War Fortress – Level 61 to 65
    • Miren Legion Fortress – Level 61 to 65
  • Battlefield of the Steel Wall Bastion – 24 vs. 24 players – Level 61 to 65
MMORPG AION Screenshot

If that’s not enough to do, prepare to hunt for Honor Points by completing quests, defeating boss monsters, or participating in fortress captures. This will grant you your new Abyss rank – but beware, it is not possible to earn Honor Points below level 50 or below 30,000 AP. And you can lose them. Not when you die, but every day when the rank recalculation happens at 12. So keep collecting and stay active 🙂

Tip: Check out your trusted merchant and keep an eye out for new skill books. Rumor has it, there are great new abilities for you. 🙂

  • GladiatorBlade of Provocation I from level 65 (Deals physical damage to a target up to 21m away and increases its rage towards you.)
  • TemplarFlight: Confinement I from level 65 (Deals physical damage to the target up to 20m away and then pulls it directly in front of you. Can only be used in flight.)
  • Assassin: Evasion Increase II from level 63 (Evasion is increased by 350 for 20s after a successful dodge.) and Flight: Confinement I (Deals physical damage to the target up to 20m away and then pulls it directly in front of you. Can only be used in flight.)
  • HunterWeakening Arrow I from level 65 (Causes physical damage to the target. Parrying by the target is reduced by 300 for 10s, Evasion by 300 and Blocking by 300 .)
  • SorcererTwinkling Shard II from level 63 (Deals magical water damage to a target up to 25m away and absorbs 50% of the damage as MP. AND Glare I from level 65 (Deals magical fire damage to a target up to 25m away. Chain skill level 3 Brand – Glare)
  • SummonerSmoke Gas Explosion II from level 63 (Deals magical fire damage to a target up to 25m away and absorbs 100% of the damage as TP and 50% of the damage as MP. AND Wrath of the Wild I from level 65 Deals magical earth damage to a target up to 25m away based on accumulation level. It is an accumulation skill)
  • Bard: Melodic Cheer I from level 65 (Attack speed is increased by 20% for 15s.)

Now that looks good, doesn’t it?

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