Aion 2 explains how PvE and PvP work in the new MMORPG, shows first battles in the video

Aion 2 explains how PvE and PvP work in the new MMORPG, shows first battles in the video

In their latest livestream, the developers of Aion 2 discussed how they want to intertwine PvP and PvE and what content PvP players can expect.

What does PvE look like in Aion 2? Aion 2, like the first part, relies on dungeons as the main source for new gear and items for character improvement. In the livestream, the developers explain that equipment and items can also be obtained from PvP activities like the PvPvE area Abyss.

The leveling phase of the MMORPG is seen by the developers as a tutorial. Here, players should be able to learn the MMORPG in peace and not have to worry about PvP yet. The leveling phase is expected to take hardcore players about a day and casual players about three days.

Once players reach the maximum level of 45, the real game begins, according to the developers. Here, PvE and PvP players will meet the opposing faction, and PvP will also take place.

You can watch the trailer for Aion 2 here:

Plenty of PvP in Aion 2

What about PvP? In the livestream, the developers were able to reveal a lot about their PvP systems. Many players, whether PvE or PvP, will likely experience their first fight on the way to the dungeon. As in the predecessor, there is a PvP zone in front of the dungeons, and only after a successful first visit can players teleport comfortably there.

Those who want to equip their character after the “tutorial” will hardly be able to avoid PvP battles. However, good gear can be found not only in dungeons but also in the “Abyss” area. This is the heart of PvP and a PvPvE area where players are allowed to spend up to 7 hours per week.

This time can be extended by items earned in the game but is meant to reduce the gap between hardcore and casual players. The lucrative area is an open PvP zone but also features monsters and bosses that can be defeated for loot.

The developers showcased the fighting there in the livestream. A fan has edited the scenes of the PvP battles here:

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Are PvE players getting griefed? Those who only want to be PvE players will likely not get away from PvP in the Korean version of Aion 2. The Abyss promises good loot, and the initial path to the dungeons goes through the PvP area. Players will have to prepare for PvP even if they do not want it.

However, after the initial visit to a dungeon, players can teleport safely, as they want to disturb PvE players less intentionally here. Compared to Throne and Liberty, which also comes from NCSoft, there is less mixing of PvE and PvP in Aion 2.

According to current information, no bosses will be placed in pure PvP areas where large alliances can keep them from others. Those who are not at all interested in PvP will only rarely encounter it in Aion 2.

It is unclear whether PvE players will even face PvP players in the global version of Aion 2. NCSoft decided to remove a mechanic that turned entire areas into PvP zones after the beta for Throne and Liberty. The same could also be an adjustment for Aion 2 in the Western market. The developers have also revealed what the monetization of the MMORPG will look like: Aion 2 talks about release in the West and the payment model: “It sounds too good to be true”

Source(s): mmorpg.org.pl, YouTube, Reddit
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