After the huge success of Palworld: Developer hopes for more support for indie games

After the huge success of Palworld: Developer hopes for more support for indie games

Palworld is one of the surprise hits of 2024. One of the game’s developers hopes for more support for indie developers in the future.

What is Palworld? Palworld is a survival game where you must fight your way through its world together with your Pals. Pals are monsters that you can either hunt for resources or have by your side as support.

Palworld was released on January 19, 2024, in Early Access and celebrated immense success at launch. Many praised the game and saw it as the Pokémon game they never got from Nintendo. However, Palworld was too similar to Pokémon, leading many fans to demand that it not be played.

Despite the criticism, the game was successful and achieved high player numbers. We present the latest update in the video:

Palworld developers at gamescom

John Buckley, the Global Community Manager at the Palworld studio Pocketpair, visited gamescom in Cologne this year. He documented his experiences in a blog post on X.

What does John Buckley write in his blog post? The developer shared his impressions from conversations with indie developers. They expressed their worries and fears about their games. Something that John Buckley could relate to. After all, the studio and he were in exactly the same position about a year ago.

Palworld changed their lives entirely. Furthermore, the studio now has completely different opportunities for the future of further games.

John Buckley’s conversations with indie developers inspired him to want to help those with their games. He justified this by saying that he firmly believes the best games come from the indie sector. He still has to think more about it, but meeting so many indie developers ignited a fire in him.

The studio Pocketpair achieved breakthrough success through Palworld. Now they have more budget available to develop further and larger games. The CEO of Palworld reveals why they don’t want to make ‘AAAA’ titles – even though they have the budget for it.

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