After 600 hours of Cyberpunk 2077, a player helps an NPC for the first time, only to realize that there is no happy ending for anyone in Night City

After 600 hours of Cyberpunk 2077, a player helps an NPC for the first time, only to realize that there is no happy ending for anyone in Night City

Cyberpunk 2077 takes place in a dystopian future where only a few people can lead a good and fulfilling life. This was also experienced by a player, even though he just wanted to do something selfless.

What did the player experience? A player had to witness that the “City of Dreams” in Cyberpunk 2077 promises more than it can actually deliver. At the end of the “Phantom Liberty” DLC, the player – without giving too much away – receives a medal from the NUSA (New United States of America), which symbolically represents V’s journey during the story of the DLC. 

This medal is worth many Eurodollars, but in the player’s case (on YouTube Broken Player), it means nothing to V. When she encounters someone in need, she decides to pass on the medal to someone who needs it more urgently. A truly selfless and empathetic gesture, which is really touching due to the use of emotional music. Unfortunately, the end of the clip proves exactly what another user can best summarize in the comments: “Cyberpunk does not allow happy endings” (@raavhollywood via YouTube).

Here you can see the trailer for the aforementioned “City of Dreams” from Cyberpunk 2077:

“He was so moved by this gesture that he kept it for the rest of his life, how beautiful”

What does the clip show? After V hands the medal to the needy ex-soldier, he thanks her, visibly moved and hardly comprehending that someone would give him such a life-changing piece. With a first, hesitant smile, he seems to realize how lucky he is to have been in the right place at the right time. 

He gratefully walks away and leaves the street corner with the medal, crosses a street – and is promptly hit by a truck and crushed against another vehicle.

Here you can see the clip of this moment:

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How does the community react to the clip? The player and poster of the clip, Broken Player, has already spent 600 hours in the game and did not know that such a thing was possible. The biggest irony here is that it is difficult to determine whether it is a bug, an unfortunate timing, or a scripted moment because it perfectly reflects the merciless universe of Cyberpunk 2077.

Other players feel the same way, as can be inferred from the comments under the clip on YouTube

“Remember: No happy endings,” reminds @FunKle_Duck, and @ManuelPerez-fp6sx writes: “What? Did someone almost have a happy ending? In Night City? Not with me!”

In Night City, one should always be on guard if one does not want to end up as collateral damage from a shootout or, as in the case of the ex-soldier, regular traffic. But no matter how careful one is, in Cyberpunk 2077, there are treacherous enemies that one might not be able to identify at first glance – and they have particularly nasty ways to lure their victims: Player finds a new enemy in Cyberpunk 2077 after 300 hours who is far more deadly than he looks

Source(s): YouTube, Jeuxvideo
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