A player has achieved what many collectors in Pokémon TCG Pocket are currently striving for. He has collected every single card from the “Unbeatable Gene” booster. Along the way, he reveals interesting facts that give other players insight into what one needs to invest for the complete collection.
What experiences did he have? The player likely did not just collect the cards by opening his daily 2 booster packs. He reportedly spent a whopping 1,423 euros to acquire the last card. For the basic cards, only 190 euros would have been spent.
Before he had all the cards, he would have had to open 1,741 packs and collected 8,582 cards. During this time, he pulled 4 cards of the rarest tier, but unfortunately not one of each Pokémon. One card, Pikachu-ex, he would have needed to buy with the pack points earned from opening booster packs.
The most difficult to collect for him were the last 3 Full-Art cards of Venusaur, Gengar, and Machamp. His last card that he needed to collect was of Machamp.
You can find the trailer for Pokémon TCG Pocket here:
Other players in TCG Pocket are glad there are excessive collectors
What else has he discovered? In addition, the collector shares other interesting facts that are exciting for trainers who do not want to invest so much money:
- When all the cards are together, there is supposedly no special reward for it.
- After collecting, the player reached level 47. He would still be 3 levels away from the maximum level that can be reached in the game.
- During this time, he did not pull a single God Pack. These contain cards that are especially rare, occurring with a chance of 0.05%. The player apparently did not have such luck.
The lack of a reward could stem from the fact that not all Pokémon are included in the game yet. The collection of collectible Pokémon is gradually being expanded, making it nearly impossible to collect all the pocket monsters.
What do other players say about this? In the comments of his associated Reddit thread, some users congratulate the collector. Many players express their gratitude that he invests so much money and that there are such “whales” like him. This could allow the game to continue for a long time.
As one user writes, in mobile gaming, 1% of players are responsible for 58% of app revenue. This could also be the case for Pokémon TCG Pocket. This is from a report by the statistics website Gitnux.
Due to the many duplicates, the collector can at least look forward to the trading feature that comes into the game in January 2025. What new features will be waiting for trainers in the coming weeks, the development team revealed with a small roadmap: Pokémon TCG Pocket reveals first roadmap, bringing new boosters, trading, and events