Who wants to be a knight or wizard in a fantasy world? Such roles are standard in RPGs. That’s why a new role-playing game on Steam wants you to play a truly noble hero – an insurance adjuster.
What kind of game is this? This refers to Ledgerbound, a turn-based tactical RPG from developer studio OmniMegaSuperCorp. The studio’s founder is Russ Nickel, who wrote the story for Helldivers 2 at Arrowhead – and it’s a highlight of the game with its biting satire in the style of Starship Troopers.
You can also expect an extremely humorous story from Ledgerbound, as the first trailer for the game shows.
By the way, you can see it here:
Fantasy from a Bureaucrat’s Perspective
What is the game about? Ledgerbound throws you into a fantasy world. You do not experience it as a noble knight or a powerful wizard. You are someone much nobler: An insurance adjuster, what else?
One day, the world is threatened by the arrival of an ancient enemy. And since there’s no one to whom you can sell insurance… ehm, that you can insure, you leave your desk and throw yourself into the fray.
Fights are turn-based and operate on the rock-paper-scissors principle. There are three elements, each strong against one and weak against the other.
Outside of battles, you deal with paperwork and work on your professional career. Or you use the time to date other characters – of course with a mandatory training course from the HR department.
When will the game be released? The developers have not yet announced a release date for Ledgerbound, only that the game is supposed to be “coming soon”. As a platform, only Steam has been mentioned so far.
- The developers are currently looking for people to test the game before its release. If you want to sign up for this, click the link: https://ledgerbound.firstlook.gg/
- There you can sign up with your Discord account or Steam account. Once you have finished signing up, you will be placed on the waiting list.
For Helldivers 2, Russ Nickel pushed himself to his limits – and beyond – to make the game as good as possible. He often worked tirelessly. You can read more about this in this article: The former lead writer of Helldivers 2 worked until burnout, wanted to create the perfect game