2.4.1 Build #68826 (all platforms) – October 7, 2025
Vessel of Hatred
Season of Hell Chaos
Chaos Power: Ghost Gathering
- The bonus damage has been increased from 100–200 % to 200–400 %.
Fixed Bugs
- A bug was fixed that caused the Yul rune not to trigger from basic skills when using the chaos benefit “Unstable Power.”
- A bug was fixed that caused the effect of the Xan rune to be incorrectly consumed by uncast skills.
- A bug was fixed that caused the chaos armor “Hesha e Kesungi” to display one large affix too many.
Core Game
Season of Hell Chaos
All Classes
Chaos Powers
Beast in Distress
- Previously: For every 10 % health you are missing, you receive 10–20 % increased damage and 5 % damage reduction. When spending resources, a percentage of health equivalent to 30 % of the spent resources is also deducted from you, for which you will receive that back. Your health cannot be reduced below 10 %.
- Now: For every 10 % health you are missing, you receive 10–20 % increased damage and 5 % damage reduction. Each resource spent additionally deducts 0.2 % maximum health from you to reimburse you 40 % of the total resources spent. Your health cannot be reduced below 10 %.
Hunter
Unpredictable Alchemy
- The damage with infusion skills has been increased from 20–40 % to 40–60 %.
Speed Frenzy
- The damage bonus has been increased from 30–50 % to 50–70 %.
Barbarian
Concentrated Fury
- The bleed duration has been increased from 150–250 % to 200–300 %.
- The maximum health has been increased from 75–125 % to 100–150 %.
- The damage bonus has been increased from 150–250 % to 200–300 %.
Gameplay
Hunter
Orphan Maker
- The damage bonus for every second reload skill has been increased from 50 % to 100 %.
Sorcerer
- “Crackling Energy” can no longer be collected through the passive skill “Shocks” if your charges are already full.
Developer Commentary: This avoids situations where a high attack speed could lead to you running out of Crackling Energy.
Hellish Hordes
- The range of Soul Towers has been increased and players will be frequently ambushed by monsters in them.
Developer Commentary: We believe that this change fits the frenzied feel of the hellish hordes while maintaining the property of Soul Towers to offer high risk for high rewards.
- The hellish gift “The Sneaky Hellbloods” now leads to significantly more raids by Hellbloods.
Miscellaneous
- The descriptions for the seasonal journey goals “Entropy” and “Flood of Chaos” have been updated and now clearly state that only completing related activities in the overworld advances the goals.
Fixed Bugs
Gameplay
- A bug was fixed that caused “Wrath of the Berserker” from Barbarians to grant the passive damage bonus to Tsasgal’s Saber below level 5.
- A bug was fixed that caused “Spiked Armor” from Barbarians not to activate through basic skills when a cooldown from “Unstable Power” was active on it.
- A bug was fixed that caused “Bone Storm” from Necromancers not to increase its duration when both the Aspect of Bone Storm and “Balance Change” were active.
- A bug was fixed that caused “Shadow Clone” from Hunters not to overwhelm when using basic skills under the chaos benefit “Unstable Power”.
- A bug was fixed that caused the aspect of bursting poisons not to display traps correctly.
- A bug was fixed that caused the swing of Hunters to occasionally not gain a stack.
- A bug was fixed that caused the aphotic aspect to stun the player when skeleton warriors teleported to him.
- A bug was fixed that caused the progress of the quest “Blood on Parchment” to be blocked if players died during the boss encounter.
- A bug was fixed that caused the fog wall in the battle against Belial not to display correctly.
Miscellaneous
- A bug was fixed that stated the description for Belial’s hideout as having a high chance for a hell compass.
- A bug was fixed that caused the mount trophy “The Filled Stone”, awarded for Paragon 300, to not appear in players’ stables.
- Various improvements in interface, stability, graphics, and performance.
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