The Division 2 fully focuses on the endgame, unlike its predecessor, and aims to offer players a lot even after the story. We show you 9 things that should convince you of the endgame.
Fans can look forward to a lot: Since the announcement of The Division 2, developer Massive has been confident about the endgame content. They are sure that they will meet the players’ expectations upon release.
In addition to the 3 Dark Zones, PvP modes, and specializations, there is also a new endgame faction, the Black Tusk.
Black Tusk causes chaos in D.C….
As soon as you complete the story of The Division 2 and reach the endgame, a new faction appears called Black Tusk, which wants to make your life difficult – and claims D.C. for themselves.
Who is Black Tusk? Details about their role are not yet known. What is certain is that Black Tusk is a particularly heavily armed group.
It is possibly a highly technized mercenary unit. Who is pulling the strings behind it is unknown.

What makes Black Tusk so dangerous? Since they are an endgame faction, they are supposed to bring a certain challenge.
Black Tusk behaves more tactically than other factions and uses everything against you in combat:
- Gadgets like walking bots equipped with turrets
- Drones that explode as soon as they reach you,
- Heavily armored enemies with Gatlings, grenade launchers, and other artillery
- Even a quadcopter is part of their arsenal
…and takes over the city
This is how Black Tusk attempts to conquer Washington D.C.: As soon as Black Tusk appears in the open world, you can encounter them everywhere.
They conquer the control points and fortifications of D.C., including those that do not belong to the Division or the civilians.
This not only leads to conflicts with “the good guys,” but also with other enemy factions like the True Sons.
With Black Tusk, all of D.C. is supposed to remain dynamic even in the endgame and continually give you something to do, like retaking a control point from the Black Tusk. They also intervene in missions, the so-called invaded missions.

Invaded missions after the story
What are invaded missions? These are basically new versions of the campaign missions that you can play after completing the story and reaching level 30.
In these missions, you will encounter Black Tusk instead of replaying the same mission with the other factions. One of these endgame missions was already available to play in the private beta.
Enemy spawns are random with each attempt, and there are significantly more enemy waves. Accordingly, the game will reward you with loot.
But not only the missions change. With Black Tusk, the story is also supposed to continue. The campaign is thus not over yet with the endgame.
Our author Tarek tested the invaded missions in the private beta:
From level 30, you can master world ranks
This is how world ranks work: Veterans of The Division 1 should remember the world ranks. They are unlocked at level 30.
There are a total of 5 ranks, with each higher rank also having stronger enemies. However, once you reach level 30, only world rank 1 is initially available.

This is how you unlock world ranks: To unlock ranks 2-4, you must face the Black Tusk and conquer one of their so-called strongholds per world rank.
For world rank 5, you must finally take a particularly large base located at the Tidal Basin. This is a partially artificially created reservoir with a lake that is close to historical buildings like the Jefferson Memorial.
The higher you rise in world ranks, the better the loot you receive. This way, you can gradually work your way up and increase your gear score.

Optimize your gear score
What is gear score? While levels 1-30 still require every piece of equipment to meet a level requirement, after level 30 the gear score indicates the strength of your equipment. Your gear score is calculated from the average of the individual parts.
However, the gear score is only a rough indicator and does not show how well an build is optimized.
The fundamental goal is therefore to master the world ranks and maximize the gear score. For this, there are a whole lot of activities and better gear available.

The 3 specializations open up new playstyles
What are specializations? They are basically new skills and weapons that can be unlocked once you reach level 30.
At launch of The Division 2, there will be 3 specializations:
- Sniper
- Survival Specialist
- Demolition Expert
Each of these specializations comes with its own signature weapon.
- The sniper has a .50 caliber precision rifle,
- the survival specialist uses a crossbow with explosive bolts
- and the demolition expert has a grenade launcher at their disposal.
Along with these signature weapons come special skill mods and other perks that are supposed to support the playstyle of the respective specialization. You can switch freely between them.
Further information can be found on our website Mein-MMO:
The 3 Dark Zones of Washington D.C.
What is a Dark Zone? It is an area that combines PvE and PvP elements. This area is cut off from the rest of the open world and must be entered through a control point.
In the Dark Zone, you have the highest density of loot drops, so it is worth going farming there. But beware, other players can snatch your loot away from you. A part of the things you find there is contaminated and must first be flown out by helicopter.
Don’t let your loot be stolen: In the Dark Zone, you can encounter both NPCs and other players. These players can either be friendly to you or decide to go rogue.
Or you become rogue yourself and target other players. This unpredictability is what makes the Dark Zone appealing and has brought a lot of fun to many fans in The Division 1.
This is changing compared to the predecessor: Unlike The Division 1, where there was only one large, contiguous Dark Zone, there will be three different Dark Zones in The Division 2. These are located in different districts of Washington D.C.
What else is changing in the Dark Zone, you can read about on our website:
With Conflict, there is PvP right from the start
This is what the endgame offers for PvP fans: In addition to the Dark Zone, there is also a dedicated PvP area for The Division 2 called Conflict.
At launch, Conflict brings 2 PvP modes:
- Skirmish
- Domination
In both modes, it’s 4vs4 players on their own maps. While Skirmish is a classic team deathmatch, in Domination you have to capture and hold 3 positions.
Watch the trailer for Conflict and the Dark Zones:
1. Raid “Operation Dark Hours” after release
This is what we know about the raid: Ubisoft has now announced the name of the first raid on Twitter. It is an activity for 8 players that will expand the endgame after release.
This raid will be called “Operation Dark Hours” and is apparently located in the National Ronald Reagan Airport of Washington D.C. This was revealed by the latest endgame trailer for The Division 2.
The raid is supposed to remind players of classic raids from MMORPGs and really challenge players. When exactly this will be released is still unknown.

It is expected to start shortly after the release on March 15, likely as part of the 1st free DLC. It may also arrive as a separate update. We will keep you updated on this.
You can find an overview of the endgame content here:
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The open beta of The Division 2 is around the corner, so it’s worth it:




