5 MMORPG-Trends, die Spieler nerven

Final Fantasy XIV

2. Excessive Grinding

Grinding is a double-edged sword. Some players love to do the same quests repeatedly and eliminate the same boss enemies regularly in hopes of finally getting that one last, rare item from the set. Grinding can also be relaxing, as it can be done alongside other activities.

However, too much grinding annoys some players, especially if they want to experience the story but do not have the required level for the next quest. Then grinding becomes a must to finally continue the story and turns into work.

Final Fantasy 14 is a good example here. For many quests, the developers specify a level you should have to complete the mission. If you want to continue with the story but don’t have that level yet, you first have to grind to reach that level.

https://youtu.be/zQJFibz2uGM

Shroud of the Avatar is another example (see video). Here, everything revolves around grinding. Because many game areas are not suitable for beginners due to way too powerful monsters, even though they receive the mission to go there at the very beginning. There is no choice but to grind hard, which can be quite annoying. Additionally, you can only get gold by grinding a lot, and gold is especially important if you own a house in the game, because it costs upkeep.

Source(s): Reddit
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