5 gaming mechanics that developers want to trick you with

5 gaming mechanics that developers want to trick you with

Complete Console Restart

Particularly, The Elder Scrolls III: Morrowind, which was also released on the first Xbox console, occasionally had unusually long loading screens. While they were usually only a few seconds long, very long loading screens could sometimes last almost a minute.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

The reason behind this sounds absurd and quirky, but it’s true: Whenever Morrowind took up too much memory on the Xbox and hit the limits, it executed a trick at the next loading screen: It simply restarted the whole Xbox. As a player, you noticed little of this because the Xbox still transmitted the loading screen image signal.

But in the background, the console was shut down, restarted, and immediately Morrowind was called back to then load the actual level again—with a clean memory. A simple yet genius trick that you would hardly think of unless the developers had revealed it in a YouTube interview.

n

In addition to all these quirky methods developers used to bypass the problems of the respective hardware, there are also a number of mysteries that we in gaming have believed for too long. Check out these 10 gaming myths that we long took at face value.

Deine Meinung? Diskutiere mit uns!
0
I like it!
This is an AI-powered translation. Some inaccuracies might exist.
Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.