The Blood Moon in Zelda – A Mechanic that Clears Your RAM
Two examples from the recent past are the two latest main series Zelda games, namely “Breath of the Wild” and “Tears of the Kingdom.” In both games, you have extreme freedom and a vast open world to manipulate. Thousands of enemies can be defeated, seemingly endless resources collected, or quirky projects built.
To ensure that the game world never becomes boring, there is the event of the “Blood Moon.” Every few nights, a red moon rises and revives all enemies. It also restores destroyed structures.
Normally, such a Blood Moon occurs at fixed intervals. However, as a player, you can also “force” the Blood Moon by altering or destroying a lot in the world. Since every change has to be temporarily stored in RAM, you can eventually fill the memory almost completely. In this case, the game then triggers a “Emergency Blood Moon” to free up RAM.