2 Brothers deliver the ultimate proof on which platform players of ARC Raiders are more toxic

2 Brothers deliver the ultimate proof on which platform players of ARC Raiders are more toxic

ARC Raiders is accessible for PC and console players, allowing them to ally or eliminate each other. Two brothers, one playing on PC and the other on PS5, wanted to find out which platform hosts the more daring players and started their own study.

What did the brothers undertake? The Raider Monstras-Patrick informed the community on Reddit that he and his brother started a kind of experiment in ARC Raiders to clarify a specific question. They wanted to find out whether the players’ behavior of Raiders varies depending on the platform and how players on PS5 and PC react when treated kindly.

For this, they needed the same conditions except for the platform: They disabled crossplay, played solo in the game, and agreed to lower their weapons to other Raiders in the game, explaining that they were only looking for items for upgrades and were also open to teaming up with others.

During this “study,” they took notes and are now presenting the results on Reddit – and the outcome speaks for itself.

PS5 players are significantly more trigger-happy based on the brothers’ experiences

What were the findings of the brothers’ “study”? During the week, the brother of the poster who played on PS5 managed a few more rounds since he could invest more time. The PS5 brother played 84 rounds in which he encountered a total of 237 players. The other brother, who played on PC, took part in 51 rounds and encountered a total of 172 players.

As the two started from a different number of rounds, another Reddit user took it upon himself to create two graphics related to the percentage values of the presented notes:

From the two diagrams, it can be seen that PC players not only reciprocated the kindness of the brothers significantly more often (only 21% on PS5, on PC with 67% over two-thirds), but also showed more willingness for cooperation.

PS5 players comparatively shot first more often, lied and then shot, or pretended teamwork before shooting … and then also shot.

How does the community react to the results of the two brothers? Based on the two graphics, the significant difference in player behavior is not only evident; the extent seems to impress the community.

“The fact that 37% of console players sneakily pretended to be their friends and then betrayed them … while only 33% of PC players attacked them in a sneaky or normal way at all. That’s a drastic difference,” writes HoneyTwee on Reddit, to which over 280 other users agree.

Other players have already speculated why this is the case:

On one hand, it is suspected that it is due to the age of the possibly younger console players, on the other hand, it could also be due to the higher willingness to communicate of many PC players who are more likely to ally with other players.

It is also mentioned that the time of day and the day of the week could determine what kind of players one encounters in their rounds, but so far the brothers have not provided any feedback on this.

ARC Raiders is like a kind of playground for gamers, where players can ally with others but also put themselves at potential risk of being betrayed later. It can also go completely differently. A streamer takes out a completely surprised other player but then decides to show mercy. However, the evil AI of the game had completely different plans: Twitch streamer wants to save a player in ARC Raiders whom he took out himself, but the AI has other plans

Source(s): Reddit
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